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Posts Tagged ‘PC’

Games That Rocked…Liam Welton’s World – #47: Fallout 2

In PC on November 15, 2013 at 12:22 pm

Title: Fallout 2

Format: PC

Released: 30th September, 1998

Fallout 2 Box Art

Hello all! I’m Liam, and I’m a games developer working at Failbetter Games. We make interactive fiction games that place a lot of emphasis on writing, well-rounded characters and your choices in the world making a difference to your experience. So I guess it makes sense that one of the games that has had the biggest influence on me was Fallout 2.

I’m going to start by saying that it might be the buggiest game I’ve ever played, and despite this it is still one of my favourite games of all time. Black Isle Studio’s sequel to Fallout builds on the strength of the first game, both in terms of story and mechanics, while addressing a raft of little bugs and broken features. I mean, it’s still buggy, don’t get me wrong, but when you get into the content you start to see why. Read the rest of this entry »

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Games That Rocked…Jonny Garrett’s World – #44: The Secret Of Monkey Island

In Amiga, iOS, Mac, PC, PSN, Xbox 360 on July 19, 2013 at 10:36 am

Today’s post is by Jonny Garrett…

Title: The Secret Of Monkey Island

Format: Amiga, Mac, Mega CD, iOS, PC, PSN, Xbox 360

Released: October, 1900

Monkey Island Box Art

A great man once said “Always be yourself. Unless you can be a pirate. Then always be a pirate.” I don’t remember who said that, but they are wise and, presumably, a pirate.

Sadly, when I first heard that saying I couldn’t be a pirate. I was 7 and lived in Oxford, a city so far from the sea we thought punts were an efficient way to navigate water. My ambitions were landlocked and somehow scuppered at the same time.

Then everything changed. My dad brought home a copy of The Secret of Monkey Island, installed on about 12 floppy discs and with a glossy stapled manual. From over my elder brother’s shoulder I watched Guybrush Threepwood shuffle onto my screen, dressed like a Jane Austen character pixelated out to protect his identity. Read the rest of this entry »

Games That Rocked…Jonathon Valenzuela’s World – #33: Half-Life

In Mac, PC, PS2 on May 3, 2013 at 12:00 am

Today’s post is by Jonathon Valenzuela.

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Title: Half-Life

Format: PC, Mac, PS2

Released: November 19th, 1998

Half-life Box Art

I grew up a PC gamer. Though I lusted after NES and Sega as a child (my parents considered them a waste of time), we always had a decent desktop in an era when all the big innovations in games were on computers, not consoles. In 1993, I finally stopped being jealous of kids whose parents let them have ‘video games’ (the distinction between ‘video games’ and ‘computer games’ was more defined back then). The reason for this was Doom. The first true FPS* (First-person shooter) was a revelatory experience; an entirely new type of game, something I’d never seen before on my friends’ gaming systems, nor my own PC. It blew my 11-year old mind.** Read the rest of this entry »

Games That Rocked…Tom Crowley’s World – #32: The Longest Journey

In PC on April 26, 2013 at 12:46 pm

Today’s post is by Tom Crowley.

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Title: The Longest Journey

Format: PC

Released: April 20th, 2000

TLJ box

“You’re about to take the first step on the longest journey of your life.”
“I must be insane to do this.”
“Yes, it’s pretty much a given.”

I’ve really dug myself into a hole here. All I had to do was pick a computer game to write about in a heartfelt but vaguely amusing way for up-to-but-not-including a thousand words and I had to choose The Longest Journey, about which unsurprisingly there is far, far too much to say. Ask me to describe this game in real life sometime and see a man say a lot of seemingly unrelated words in sequence and wave his hands around. Ah, well. When it comes to retrospectives, we can all be clever with hindsight. Read the rest of this entry »

Games That Rocked…Jay Foreman’s World – #31: Prince Of Persia

In Amiga, DS, Game Boy, iOS, Mac, Master System, NES, PC, SNES, Wii on April 14, 2013 at 8:24 pm

Today’s post is by Jay Foreman.

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Title: Prince Of Persia

Format: PC, Master System, Game Boy, Amiga, SNES, NES, Mac, iOS, DS, Wii

Released: October 3rd, 1989

Pop_box_artMy parents never got us a console. They reasoned quite sensibly that if we had one we’d probably play computer games. The only thing in the house to play games on was the family PC my dad intended us to do homework on that he bought from Dixons about one week before Windows 95 came out. This unfortunate timing meant that right from day seven it was only good enough for playing obsolete games.It also meant that ours was probably the only computer in the world actually affected by the Millennium Bug. At midnight on December 31st 1999, it unexpectedly celebrated the 4th of January 1982, so we decided to put it in the cupboard and buy a new one. Read the rest of this entry »

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